A downloadable Unity Plugin

Buy Now$30.00 USD or more

User Manual | API Documentation | Online Demo

Resize 3D models while retaining scale and proportions.

27 Slicer is a Unity plugin that can dynamically resize models. 27 Slicing allows a 3D mesh to be scaled to many sizes with a single asset. This can be done at runtime, design time, or even exported as an Unity Mesh Asset.

๐Ÿ”ต Slice Meshes -> Slice 3D Meshes and modify its size without distorting its details like scaling would. You can even reduce the size of the model.

๐Ÿ”ต Slice Colliders -> Slice 3D Mesh and Box Colliders to match the sliced meshes.

๐Ÿ”ต Slice Modifiers -> Add modifiers to reposition and resize children of sliced Game Objects.

๐Ÿ”ต Export Sliced Meshes -> Export sliced meshes as a Unity asset. The exported mesh asset can then be used like any other mesh in Unity.

๐Ÿ”ต Compatibility -> Compatible with the Built-in Render Pipeline, URP and HDRP.

๐Ÿ”ต Source Code -> Full C# source code is provided.

๐Ÿ”ต Online Documentation -> Comprehensive API Documentation and User Manual.

Slicing a model is as simple as adding a Mesh Slicer Component to your Game Object and playing around with its properties.

Purchase

Buy Now$30.00 USD or more

In order to download this Unity Plugin you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:

27 Slicer.unitypackage 603 kB

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