27 Slicer
A downloadable Unity Plugin
User Manual | API Documentation | Online Demo
Resize 3D models while retaining scale and proportions.
27 Slicer is a Unity plugin that can dynamically resize models. 27 Slicing allows a 3D mesh to be scaled to many sizes with a single asset. This can be done at runtime, design time, or even exported as an Unity Mesh Asset.
๐ต Slice Meshes -> Slice 3D Meshes and modify its size without distorting its details like scaling would. You can even reduce the size of the model.
๐ต Slice Colliders -> Slice 3D Mesh and Box Colliders to match the sliced meshes.
๐ต Slice Modifiers -> Add modifiers to reposition and resize children of sliced Game Objects.
๐ต Export Sliced Meshes -> Export sliced meshes as a Unity asset. The exported mesh asset can then be used like any other mesh in Unity.
๐ต Compatibility -> Compatible with the Built-in Render Pipeline, URP and HDRP.
๐ต Source Code -> Full C# source code is provided.
๐ต Online Documentation -> Comprehensive API Documentation and User Manual.
Slicing a model is as simple as adding a Mesh Slicer Component to your Game Object and playing around with its properties.
Status | Released |
Category | Tool |
Author | Deftly Games |
Made with | Unity |
Tags | 27-patch, 27-slice, 27-slicer, 3d-patch, 3d-slice, 3d-slicer, mesh-slice, mesh-slicer, slice, slicer |
Links | Homepage |
Purchase
In order to download this Unity Plugin you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:
Development log
- v1.3.0 Release NotesMay 02, 2022
- v1.2.0 Release NotesDec 22, 2021
- v1.1.0 Release NotesNov 30, 2021
- Initial ReleaseNov 19, 2021